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Not very computer savvy, just bought a used pc with linux installed. Trying to uninstall it and install windows. by beggarinthesandin linux4noobs

[–]tomkatt 2 points3 points ago

Just pop the Windows Disc in the DVD drive, boot the computer to read CD first, run the windows installer. It should show the linux partitions during the drive partitioning process of the install. Delete them, create Windows partition, format NTFS.

BAM!!! You've got Windows installed.

Why does a PS1 game play so well on my phone and psp but not my PC? by antjanusin emulation

[–]tomkatt 0 points1 point ago

The post Khedoros is referencing is one I made regarding getting ePSXe running full speed on a Llano APU. If you're using integrated graphics, your issue is probably similar. The ram your IGS is using is the system ram, and access is slower than if you had a dedicated video card. You may also need to manually allocate ram to the video card in your BIOS (mine was set "Automatic" but I decided to manually set 512MB, not sure what default Intel integrated would set).

With your specs, PS1 games should run full speed. However, skip PCSX. I'd recommend ePSXe and any needed plugins (D3D 1.77 recommended, OpenGL doesn't work too well unless your chipset is Nvidia based, and even then might not work out with integrated graphics). pSX is another option, which emulates the hardware, rather than tweaking for the games.

The default settings in ePSXe suck, you will need to configure and tweak until you get it right.

Edit - as a side note, that 4GB single channel is going to hurt your performance. I'd recommend another 4GB stick and going 8GB dual channel, or if nothing else, splitting the 4GB via 2x2GB dual channel. Dual channel ram seems vitally important to these "on-die GPU" processor types and integrated graphics due to the RAM being shared by the GPU and the overall system and OS.

Edit 2 - I reread your original post and this:

My cpu gets overloaded, so does my ram for some reason and it doesn't work. PS2 games though, no problem.

Makes me think two things. Either 1.) You have it running software renderer, or GPU + Software, or 2.) I'm correct above, and your RAM is bottlenecking your system, being single channel, and possible on the slow end (is it DDR3 1066, 1333, 1600, 1800 or 1866?).

Edit 3 - Jeez, I gotta stop somewhere... Regarding how your system can play FFX but not PS1 games, remember too that emulation isn't as cut and dry as "well, PS2 is more powerful than PS1, so I must be able to run it." Keep in mind that to date, I don't think there's a single emulator that can run Sega Saturn games at full speed due to the weird architecture (anyone feel free to correct me if I'm wrong here, been a long time since I looked into Saturn emulation). FFX is known for being one of the easiest games to emulate for the PS2, and the coders at PCSX2 have been updating and optimizing PCSX2 for a long time and on modern systems, whereas PSX emulation work pretty much died off in 2003, before multicore processors were in vogue, and has only picked up again in the last year or two. Even PCSX2 was pretty damned slow until an SVN last year (svn rev 4685 IIRC) allowed the MTVU hack for utilizing more than two CPU cores to emulate the sony SPUs.

Rambling here now, but just a reminder that emulation isn't cut and dry (there Are SNES emulators that will run on a 300Mhz machine, but the most accurate one out there currently, BSNES, accurately renders the hardware and requires a 3.0Ghz CPU).

How do you deal with video game related rage? by GlalieSpiritin truegaming

[–]tomkatt 0 points1 point ago

I find yelling expletives -to myself or with friends, not to a stranger- the immediate cure that kind of rage

I agree here, except not with the yelling.

General cop out after a fighting game loss among my old friends was "heyofuckyou, buddy" (yes, hey-yo-fuck-you was compressed to one word) or "you still ain't good..." with a slight hint of faux bitterness, then laughter.

I dunno why people get worked up like that. I had one friend who would rage out over losing, insist on a rematch, extra turns, et cetera, it got ridiculous at times, just straight up poor loser.

I'm sorry, but if a game is pissing me off (be it single or multiplayer) I just find something else to do or play another game, since games are for fun and being pissed off isn't fun.

Are there any games that do not suffer from being played without the audio? by aka_Foamyin truegaming

[–]tomkatt 1 point2 points ago

I find most portable games (DS, GBA) don't suffer without the sound. I usually play them muted.

Also, most MMO games have a slider to mute the music but not the sound effects. That's my preferred playstyle with MMOs, streaming music but keeping the sound effects and ambience.

Roms VS. Cartridges by diegoshredderxin gaming

[–]tomkatt 0 points1 point ago

I prefer roms/ISOs, if only because I can scale them up on an HD display via emulator, something I can't do with the original carts / discs.

Gaming 2.0 - Noobification in Gaming - A Competitive Gamer's Rant by n3ac3yin truegaming

[–]tomkatt 1 point2 points ago

Fair enough. I'm not afraid to offend (this is the internet, after all, Greater Internet Fuckwad Theory and all), though I don't go out of my way to do so. I do think you'd see better feedback with a more positive spin on the same subject. Calling it the noobification of gaming automatically invalidates the users who enjoy the changes in modern gaming, making them less likely to respond, and more likely to be defensive if responding at all.

Likewise, promoting a more open discourse would have brought more people to post further replies. For example, asking what makes people enjoy these newer changes compared to the more hardcore and competitive gameplay of the older games. As opposed to insulting the modern demographic, you could have been inquisitive as to why it has transitioned. Your post reads more like an article to digest explaining why newer games have it wrong, rather than a question to prompt discussion.

I do agree with you that gaming is moving away from the e-sport competitive mode of play, away from difficulty in general for the most part, and into a realm that even I'm not completely comfortable with. However, I tend more toward retro gaming and single player / co-op experience than modern multiplayer, and haven't found an FPS I've enjoyed since Half-life 2 and COD4. I don't really mind though, since as I get older, I find I have less time to "hone" competitive gaming skills, and enjoy more games that lend me a sense of accomplishment in a limited timeframe, such as platformers (Mega Man Zero series currently), shorter mission based games or longer games with reasonable mission intervals (sRPGs, mainly), and play quest-hub style MMOs I can enjoy with my spouse when I do have more time to devote to gaming. I do miss 2D games though, and am glad to see a resurgence in 2D platforming via indie development, with titles like Dustforce and Super Meat Boy.

Dustforce I think would fall under your competitive gamplay umbrella, though in more of a Mirror's Edge / time-trial style of play rather than direct competition. Skill based Time Trials are among the competitive styles I still enjoy.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

Your argument is pretty much "people asking for a changed ending should shut up because changing an ending is artistically invalid,

I dunno, that's not really the vibe I got there. It seems you and exNihlio are saying the same thing in a slightly different way.

You're stating that gamers have the right to demand a new ending, but not necessarily the right to receive one, as the devs have a right to say "we're not changing it."

ExNihlio is basically extrapolating/assuming the developers' intent regarding the ending, in that they won't likely change it as it ended the way they chose. Exnihlio didn't actually claim people couldn't demand a new ending, but rather stated that one bad game doesn't always ruin a company, whereas offering new endings and retconning the event could cause an exodus of the fanbase unhappy with the changes, and used FF7 as the Ur-example, as many people hated the fact that Aeris died, even though it lent weight to the story, and the game wouldn't be the classic it is without that sequence. (I may be extrapolating / assuming at this point, but that's what I got from it).

Gaming 2.0 - Noobification in Gaming - A Competitive Gamer's Rant by n3ac3yin truegaming

[–]tomkatt 0 points1 point ago

You're not promoting discussion, you're urging people to agree with you and seemingly getting upset that they're not.

Maybe I'm wrong, and I apologize if this is the case, but you're coming off as "since you all don't agree this is obviously the wrong place for this." I mean, if you got a similar response in /r/gaming, would that be the wrong place too?

This is the exact subreddit for this kind of OP/ED piece, but I think you were expecting a more positive or agreeable response as opposed to a debate or people disagreeing with you.

Edit - Lastly, with this piece:

I get it though, I should have just made a meme with some duesche with a backwards hat

...

I would have gotten more Karma, and probably a better discussion. I'll leave the original content posts for the sites where the users take the time to read. Thanks.

I'm starting to think that maybe a better subreddit for this may have been /r/circlejerk, for the sake of your ego.

Edit 2 - I see the cross-post in /r/games, and I think I was spot on in the first edit. You're awfully contemptuous toward anyone who doesn't share your opinion.

Edit 3 - despite our difference of opinion on the matter, I'd like to thank you for your service, and hope you make it home in one piece to continue your competitive gaming.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

You. I like you. These are all fantastic points.

I only disagree with the thing about actors, and about John Romero. There are plenty of actors who make terrible movies and somehow still keep getting roles. This is, however, off topic, so I'll refrain.

Regarding John Romero, Daikatana was a huge misstep, but I don't think it ruined his career. On the contrary, he moved into mobile gaming and went niche. My honest opinion is that the industry itself may have left him behind. Many developers were left behind in the transition from 2D to 3D gaming, and I wonder if this may have played a part, both in Romero's career and the massive delays and poor release of Daikatana. (Wild mass guessing here, really just speculation).

Gaming 2.0 - Noobification in Gaming - A Competitive Gamer's Rant by n3ac3yin truegaming

[–]tomkatt 5 points6 points ago

You're coming off as pretty antagonistic here, and I don't see any problem discussing competitive gaming. However, you can't expect everyone to agree with your point of view either.

I like competitive gaming, and have always enjoyed 2D skill based fighters, particularly SF2:T, SF3:3S, and the Guilty Gear series. Blazblue was a dumbed down abomination compared to Guilty Gear X(whatever), but I understand Arc was trying to appeal to a wider audience with it. I just kept playing GG.

There are as many types of gamers as there are games out there, and honestly, your referencing COD and Mario Party aren't particularly convincing. These are both games designed to appeal to the widest demographic possible. If you told me Contra 4 was dumbed down and easy I'd have a concern. If Megaman 9 and 10 were cakewalks I'd be pissed. But they're not, and I'm not.

Speaking of Call of Duty, I'm sorry, but any skill based game that requires a team of equally skilled people (often chosen randomly) to win can't really be called skill based, because the accomplishment is based on the group effort rather than individual merit. Your argument just kind of falls flat, unless you're specifically referring to deathmatch, but from your text it seems you're referring to team based items such as TDM, Domination, and so forth.

Edit - Also, regarding this gem:

not the venue to have discussion about competitive gaming, even though the subreddit is titled "truegaming"

r/TrueGaming is a community of inclusion - we're all here to talk about games, not lambast people over their choice of entertainment.

That's some straight-from-the-sidebar goodness.

Interview on Gaming Consoles by console_interviewin truegaming

[–]tomkatt 0 points1 point ago

I'd be happy to answer via PM, not giving out my personal email.

I've been gaming since I was 4 (now almost 30) and the earliest consoles I've played are Atari 2600 and 7200, Intellivision, Odyssey 2, and even a Commodore Amiga 500, plus all consoles to current gen excepting the Gamecube and Wii.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

I think design by committee is a horrible way to make anything. You need creator(s) with a vision in mind that they really believe in ... When the creator(s) fail at creating something enjoyable with their own vision then I think it's unrealistic to think they could make it better by following someone else's vision.

I think this statement nails the argument pretty well. Honestly this is Xenogears vs. Xenosaga in a nutshell, and in my opinion the latter turned out pretty poorly due to death by committee.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

I don't think there's ever a valid reason to say someone doesn't have the right to criticism, only to question how, where and when they deliver it.

I agree with you, you're completely correct here.

However, let's disregard the general topic of "if you didn't like it you shouldn't buy it" for a moment. As I said, I'm not just an advocate of that mentality, and I intended to discuss the issue as a whole, though maybe I didn't come across that way.

The topic post specified the concept of gamers being entitled. OP (Amigobear, cool name, btw) stated the following:

And during the whole Mass effect 3 fiasco, journalist were blaming the gamers, calling them entitled because they didn't like the ending. Even gamers themselves will blame other gamers for not enjoying the game. And will throw around phrases such as," If you didn't like it..."

You know what? I agree, gamers were acting like entitled brats when they started demanding the ending of the game be changed. I have no problem with people complaining how much the game or the ending sucked. No issues with them claiming they'll never buy a game from EA or that the Mass Effect series was ruined by the ending and telling everyone who will listen. But when people demanded a "better" ending and insisted it be change or updated via DLC, I feel a line was crossed.

There was a time that when a game was pressed and released, that was it and the game stood on its own merits. With the advent of online enabled consoles with hard drives and the concept of DLC, the quality of game testing has degraded drastically. Games are often released buggy and poorly tested, and are later patched to correct issues. How long did it take to fix the problems post-release for the recent Fallout games? What about the unplayable mess of Marvel Ultimate Allliance 2, with its game breaking release bugs? I'm sure there are plenty of other examples, but you get my point.

In the past, console game developers tested, released, and then the game was reviewed based on a final build. Now even the reviews are more subjective than ever, because you can never know if they're glossing over issues on the assumption that they will be fixed at some indeterminate future date via patch.

Even on the PC there were bugfix patches, but rarely changes to content, as instead of DLC, there were expansion packs with full release updates.

I don't like the current model. Most people complain about DLC and how it is ruining gaming, but the moment there is something they don't like they will demand a patch or DLC to fix it. You can't have it both ways, and I do see it as a form of entitlement.

...I guess you could view that last paragraph as a tl;dr. Sorry, I'm getting pretty long-winded on the subject.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

I find merit in the discussion, yes. I find little merit in repeated complaints and petitions. As far as the initial post regarding the game companies placing blame on consumers, the consumers are to blame in my opinion.

Don't get me wrong, when you hear some bullshit about a game pre or post-release (e.g. - preorder / DLC-only overpowered guns in Battlefield), by all means complain and get your point across. Petition, email the company, complain about it on every damned forum you frequent and get others to do the same. That said, stick to your guns and don't fucking back down and buy it if you consider it game breaking and it's still a problem on the release date. If you knowingly buy a game that has a major issue, and you know about said issue before the game even comes out, then complain and expect the publisher/devs to change it, you're a fucking idiot. Stick to your guns and continue your boycott, or live with it.

Again, as I said in another post in this thread, I think the Mass Effect 3 thing is legitimate on some level, but that doesn't mean I think the onus is on the devs to change or update it. Nobody could have known it would have such a shitty ending, or that the choices you made during the game and in the prior games wouldn't particularly matter. I think that's a fuck up on EA's part. Your choices should have mattered. However, I also believe that it was EA's prerogative to end the game however their writers chose to end it.

I know I'm coming off as a bit antagonistic, and I don't mean to do so, but this is a subject that inflames me quite a bit. I do have a problem with the way these companies treat gamers who buy their product. But I vote with my wallet. If everyone else did the same these companies that treat their customers like shit wouldn't fucking exist. Instead we get "boycotts" that only last until the midnight release.

Edit - I should add as well, that you should read my other comment in the thread, as I broke down some of my opinion on this there as well. I'm not just an advocate of "if you don't like it don't buy it" as I know it's not that simple, but being an informed consumer is important and how you spend your money is entirely up to you.

Should I get a PS3 or a Xbox 360? by l33rin truegaming

[–]tomkatt 0 points1 point ago

Gotcha.

Console 'downgrading'. Would you ever consider it? (info and story inside) by ptb3in truegaming

[–]tomkatt 0 points1 point ago

Also PCSX2 specifically runs better with an intel processor and an Nvidia graphics card. That said, running most games with AMD/ATI hasn't been an issue for me, YMMV.

When a game (FPSs, mainly) lets you have an impractically huge inventory of weapons etc. on yourself, does it make the game unrealistic for you? by Antrikshyin truegaming

[–]tomkatt 1 point2 points ago

When a game (FPSs, mainly) lets you have an impractically huge inventory of weapons etc. on yourself, does it make the game unrealistic for you?

Only if I have to manage the inventory. I don't play games for realism. Wanna let me carry 15 different guns, an RPG, sniper rifle, and a few bombs in hammerspace? Fine. Want me to sort it an be sure everything fits in my little grid? Fuck you. That's boring and time consuming when I'd rather be having fun.

Should I get a PS3 or a Xbox 360? by l33rin truegaming

[–]tomkatt 0 points1 point ago

If money is not an issue, why not skip the consoles and build an HTPC with a decent video card?

You could easily build a rig that would play Sniper Elite and MW3 for under $500 and it would have much more functionality for media and gaming than either console.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 1 point2 points ago

Reviews now have less credibility

User reviews, ignore the critics or go with a trusted source (I'm a fan of Eurogamer, as their reviewers give realistic scores). There's something to be said for score weighting as well; when checking out a game I'll often use metacritic or gamefaqs reviews and read the 2nd best and the 2nd worst review of the game, since the best is usually bullshit and the worst is usually someone with an axe to grind.

renting services don't really exist as much as they use to.

Gamefly is cheap as far as rental services go, and even Redbox seems to be carrying games now in some locations, as you noted. I don't see how this is relevant; rental services still exist. If you're a PC gamer, there are demos, and there are torrents when demos don't exist (not advocating piracy, but I will sometimes download a game to check it out and see if it's worth purchasing if there's no demo).

And with watching gameplay, you run the risk of spoilers if thats important to you

Maybe so, but that's all part of being discerning. These days spoilers are rampant, it comes with the territory. If you choose to avoid reviews, trailers, spoilers, and so forth, you're going in blind and risking wasting your money.

My complaint still stems from the fact that people will complain about all these things and still buy the damned game, as though buying it legitimizes their complaints. Too many cries of "this sucks and you should feel bad!" while companies rake in their cash. Admittedly, the Mass Effect 3 ending issue was something that could be considered a legitimate complaint, but these are the same people who will play a game that ends in "conglaturations you are winnar!" and find a way to rationalize it.

When it comes to bullshit like DRM, companies treating people like shit, banning accounts, and so forth, if you knew this getting into it, why are you crying about it now? EA was rated the worst company in America and is still swimming in dough like Scrooge McDuck. Why is that? Why do people keep willingly buying gold plated crap, knowing it's crap and just praying that layer of gold doesn't flake off?

Maybe I'm out of touch these days, as, even though I'm a gamer myself, I don't understand, and I'll often wait a while before getting a new game. New to me is still new to me, whether it came out a month or a year ago. There is this need to own the latest and greatest as soon as it gets released and then cry about it a month later, when you could have just waited a few days before wasting your money. Companies live for the release day / initial sales hype and people keep falling for it, no matter how many times they get burnt. It's like gaming is the whorish ex these people keep going back to even though they already got the clap and gonorrhea twice over. I just don't get it, but it's not my money wasted.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 0 points1 point ago

Even gamers themselves will blame other gamers for not enjoying the game. And will throw around phrases such as," If you didn't like it you shouldn't buy it."

I really don't understand what your problem with this is. If you don't like it, if you don't like the company, or you have a problem with the game, don't buy it.

Also, when you say you find all this "discerning" I think you actually mean "concerning." Sorry, not nitpicking, but if people were being discerning, they wouldn't buy bullshit and then complain about it. They'd consider it carefully and then make an informed purchase or pass on it. That's discerning.

Does the Rights of the Consumer apply to video games? by Amigobearin truegaming

[–]tomkatt 2 points3 points ago

"Do the rights of the consumer apply to video games?"

I don't know if this would really qualify for discussion, as the answer would be "of course they do."

However, with most consumer products, your only real right anymore is "vote with your wallet." I mean, nobody's boycotting Tide or Colgate, right? If you don't like Colgate, you don't buy it, you just get Crest or Aquafresh or something.

I think the inherent issue is that gamers are assuming that complaining will make the product what they want after they already paid for it. If I don't like a candy bar I don't petition the creators ala "hey, that candy bar sucked at the end, you should put peanuts in the last bite!" No, I just throw it out and don't buy it again. Or I read the ingredients, know I'm not interested, and don't buy it in the first place. This is where the complaints about the gaming industry are going wrong.

If you don't like a game, its ending, its creators, its always-online DRM, or anything else, don't buy it. I didn't buy Mass Effect 3. I didn't buy Diablo 3. I haven't bought a game from EA in years because I don't agree with their business practices and the last game I bought by Ubisoft was Splinter Cell: Conviction, and only after the bullshit always on DRM was confirmed to be removed, I refused to buy it until then. Despite my interest in Assassin's Creed, AC2 was the last I bought and I won't be buying the others, nor AC3 when it releases, again due to bullshit DRM and questionable DLC choices in AC2 which turned me off to the series.

Vote with your wallet. It's pretty fucking simple but despite complaints, rip-offs, and so-called boycotts, few people actually fucking do it.

Edit - Its vs. It's possessive pronoun critical failure.

Oh, I remember when I bought my PS3, I was really excited, and ... I paid how much?? by skyreddit9in gaming

[–]tomkatt 0 points1 point ago

This is true. Just saying that it's not always necessary. A lot of it seems to be posturing, IMO.

Who can forget all the "oh, no way that will run on Xbox, it takes up an entire blu-ray!" type of shit?

Nobody got into the loading times, necessary partial installs and how damned slow the BD happens to be. Sorry, I probably sound like an Xbox fanboy here (I'm not, PC and portable gamer these days), but after owning both a 360 and a PS3 at various points this gen, I think the PS3 was over-hyped, and to be honest. Also, Microsoft had a really good compression algorithm for getting as many games as possible on a single dual-layer DVD.

So one outdated at launch machine with creative solutions (360) just to run modern games, and one supposedly powerful, futuristic machine that underperformed drastically (PS3), with few companies really taking advantage of the oddly bottlenecked architecture.

As a former console gamer, this entire gen has been a technological bust from my perspective.

Oh, I remember when I bought my PS3, I was really excited, and ... I paid how much?? by skyreddit9in gaming

[–]tomkatt 2 points3 points ago

Yeah, I used it on my patio sliding door recently. And to keep my bedroom window sliding over the winter (it was freezing shut prior to the application). The stuff is a miracle for anything where moving metal parts touch.

I actually greased the lens rail on the PS2 with the stuff as well as the tray rail. Once it set after playing a while (and manually sliding the lens a bit before closing it up), I found games were loading a bit faster. Granted, this was only after the initial application. After that I was reapplying and cleaning the system every 6 months or so. The maintenance made a big difference. It's disappointing that the newer consoles are harder to take apart and maintenance.

Oh, I remember when I bought my PS3, I was really excited, and ... I paid how much?? by skyreddit9in gaming

[–]tomkatt 0 points1 point ago

Only because they refused to compress the audio.

There were plenty of multiplatform PS3/Xbox360 games that both fit on one disc, while taking up more space on the PS3 disc. Hell, even still many of them ran and looked better on the 360 too until later in the PS3's lifespan.

Oh, I remember when I bought my PS3, I was really excited, and ... I paid how much?? by skyreddit9in gaming

[–]tomkatt 5 points6 points ago

You know, this isn't very surprising given the rail grease they used on the PS2 that tended to dry up and burn out the tray motor. Sony's cheap with this stuff.

I busted mine open, got the caked grease off and started using white lithium grease. That PS2 ran forever (may still be running, but I gave it away last year).

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